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Icarus

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Icarus

Post by Zkyo on Fri Oct 08, 2010 9:00 am

How much do you guys know about icarus (.ibi) scripting? I'm thinking about adding a section for it.

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Re: Icarus

Post by imp on Mon Oct 11, 2010 4:29 pm

noobs, making .ibi scripts is hell easy, just get jka SDK
use behaved to create scripts
and target_Scriptrunner to make them work, even a guid eis included in the SDK

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Re: Icarus

Post by Zkyo on Mon Oct 11, 2010 4:52 pm

i know, i was just asking if everyone else knew about them.

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Re: Icarus

Post by Pierry on Tue Nov 16, 2010 1:47 pm

imp wrote:noobs, making .ibi scripts is hell easy, just get jka SDK
use behaved to create scripts
and target_Scriptrunner to make them work, even a guid eis included in the SDK

No need to be rude if you don't even know Zkyo's point lol...

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Re: Icarus

Post by Vandroiy on Fri Nov 19, 2010 7:47 am

Well, I've always wanted to create Single Player maps, with objectives, cut-scenes, etc. I'm skilled in C++, C#, Java, Pascal and LUA, but unfortunatelly I didn't have time to look for IBI references, or example codes.

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Re: Icarus

Post by imp on Fri Nov 26, 2010 2:59 pm

ibi scripting is hell easy ... just read sdk guide;o

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Re: Icarus

Post by NighTCrawleR on Sat Nov 27, 2010 6:27 am

a icarus scripting would be nice Very Happy

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Re: Icarus

Post by fetzjr on Tue Dec 21, 2010 12:09 pm

imp wrote:ibi scripting is easy

why dont we get imp to do it for us?

LOL

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Re: Icarus

Post by wepnx on Mon Jan 03, 2011 4:25 pm

don't call people noob lol

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fetz is my bitch

Post by sturg on Thu Jan 06, 2011 11:11 am

lol fets gtfo this site you cant build and stop talkin shit if you wanna fight me come to fso all of jk3 knows your a bitch

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Re: Icarus

Post by Sponsored content Today at 11:55 pm


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