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SIEGE MAPS

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SIEGE MAPS

Post by Djedi on Wed Dec 29, 2010 6:48 am

HI ALL plz i need help with the siege maps i am working on siege desert but i cant del the old spawns like i od : /kill then i do /nearby and then /delent ... but when i del them they are respawning Shocked I AM M@@@D ABUT THIS !!!! Mad PLZ HELP and if its bcs we dont have spawn point : NO I PLACE : /place info_player_deathmatch 12 nohumans,1 but i cant del the old spawns plz H@@@@@LP pale

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Re: SIEGE MAPS

Post by Prince on Wed Dec 29, 2010 12:29 pm

this depends on what version you are using but for old version it was

/rcon entitylist remove info_player_deathmatch

and i remember this is for new

/delall info_player_deathmatch
and then /confirm yes

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Re: SIEGE MAPS

Post by Zkyo on Thu Dec 30, 2010 10:01 am

yeah, those spawn points are different. They use completely different entities, yet show up as trigger_visible in the entity list. To remove them, use what prince said, except wth info_player_siegeteam1, info_player_siegeteam2, and info_player_deathmatch. After that, enter "/place info_player_deathmatch 30".

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lol fail

Post by sturg on Thu Jan 06, 2011 11:03 am

/playerspawnpoint ftw

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Re: SIEGE MAPS

Post by Zkyo on Thu Jan 06, 2011 11:05 am

Thats the old command, for lmd 1.0 isnt it?

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nar

Post by sturg on Thu Jan 06, 2011 11:12 am

nar

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Re: SIEGE MAPS

Post by Zkyo on Thu Jan 06, 2011 3:16 pm

yez.

Lmd 1.0 manual wrote:\playerspawnpoint
This will place a spawn point for players. This is where a player will spawn
when entering the game, and after dying. If you have placed at least one player
spawn point (info_player_deathmatch) on the map and saved it so that it
loads up with the map (see section 2.Cool, the original player spawn point(s) will
be removed when the map is loaded. It is highly recommended that spawn
points are placed higher than ground level to avoid player collisions.
This is a level 1 admin command.

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Re: SIEGE MAPS

Post by KHax on Sun Jan 30, 2011 7:49 pm

do they have same keys as info_player_deathmatch aka nohumans nobots?

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Re: SIEGE MAPS

Post by Zkyo on Mon Jan 31, 2011 9:17 pm

I'm not quite sure, but probably not. I think those are only for info_player_deathmatch.

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Re: SIEGE MAPS

Post by imp on Sun Feb 06, 2011 10:58 pm

nobots/nohuman keys don't work for info_player_deathmatch though

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Re: SIEGE MAPS

Post by Zkyo on Mon Feb 07, 2011 9:12 am

Nobots does, but nohumans doesn't. Or maybe it's the other way around, idk. One of them works.

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Re: SIEGE MAPS

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