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Transportation Tram

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Transportation Tram

Post by Zkyo on Wed Mar 31, 2010 3:24 pm

This guide is about how to make a tram-like transportation entity.

First, you need to make a path for it to follow. Use this entity:
/place path_corner * targetname,1,target,2
/place path_corner 10 targetname,2,target,3
/place path_corner 100 targetname,3,target,4
/place path_corner 100 targetname,X,target,1
The first one goes where you want the tram to start. It will head directly for the next entity. Place these at all points where the tram would turn. Eventually, you will make a complete loop.

Now, the tram itself. Use whatever model you want. I will use an ore cart.
/place lmd_train * target,1,model,map_objects/ships/ore_cart,speed,100

It may take a bit of work, but it eventually will work.

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