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Single Round Team Quest
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Single Round Team Quest
This will be a guide for how to make a team quest, where everyone gets credits. For this example, I will be making a Rancor team quest, pay is 500 per person.
The button for warp in – costs 30 CR
The teleport in
Button to start the quest
The delay, message, and deactivate
The NPC
The trigger for credits. Make this as big as the room.
Entities for making the trigger work
Target_random and warps out. Place at least 3 warps to avoid jams. The random also helps prevent jams.
Teleport for exiting before starting the quest
Note: Be sure to have the teleport out part, or the some people will get no credits, and others will get it 5-10 times.
The button for warp in – costs 30 CR
- Code:
/place misc_model_breakable 0 model,map_objects/rift/statue,spawnflags,8385,target,team_enter,count,30,message,Co-op Quest – Rancor
The teleport in
- Code:
/place target_teleporter 50 targetname,team_enter
Button to start the quest
- Code:
/place lmd_terminal 0 model,map_objects/vjun/control_station,cmd,Summon the Beast…,cmd2,Exit,target,team_delay,target2,team_exit,targetname,team_terminal
The delay, message, and deactivate
- Code:
/place target_delay * targetname,team_delay,target,team_start,wait,30
/place target_print * targetname,team_delay,spawnflags,16,message,^3The Co-op quest will start in 30 seconds.
/place target_deactivate * targetname,team_delay,target,team_terminal
The NPC
- Code:
/place npc_spawner 50 targetname,team_start,count,-1,npc_type,rancor,health,500,showhealth,1,npc_target,team_kill
The trigger for credits. Make this as big as the room.
- Code:
/place trigger_multiple 0 maxs,X Y Z,mins,-X –Y –Z,spawnflags,132,target,team_random,targetname,team_trigger
Entities for making the trigger work
- Code:
/place target_activate * targetname,team_kill,target,team_trigger
/place target_delay * targetname,team_kill,target,team_off,wait,10
/place target_deactivate * targetname,team_off,target,team_trigger
/place target_credits * targetname,team_random,count,450,random,100
Target_random and warps out. Place at least 3 warps to avoid jams. The random also helps prevent jams.
- Code:
/place target_random * targetname,team_random,target,team_warp
/place target_teleporter 100 targetname,team_warp
/place target_print * targetname,team_kill,spawnflags,16,message,^3The Co-op quest has been completed.
Teleport for exiting before starting the quest
- Code:
/place target_teleporter 30 targetname,team_exit
Note: Be sure to have the teleport out part, or the some people will get no credits, and others will get it 5-10 times.
Zkyo- Admin
- Posts : 384
Join date : 2010-03-29
Age : 25
Location : Grand Rapids, Michigan, USA
Re: Single Round Team Quest
the console wont restart
agent6141- Just Registered
- Posts : 1
Join date : 2015-07-21

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