This is basically about how to make a model that you can push/pull around. To do this, simply add gravity,1 to a misc_model_breakable, and place it a little bit above the ground. If you use player models for this, you need to set mins/maxs.
/place misc_model_breakable 20 model,map_objects/nar_shaddar/cup,spawnflags,1,gravity,1,modelscale,3
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