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Building lmd_terminal Empty Building lmd_terminal

Post by Security on Sat Nov 20, 2010 8:50 am

Hi all

I want know how do use interact i know for spawn it is /place lmd_terminal 10 model,map_objects/vjun/control_station,spawnflags,1,cmd,"message",cmd2,"message" ....

But i want when i do interact he say or he spawn tele ... peopol can help me pls
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Building lmd_terminal Empty Re: Building lmd_terminal

Post by Security on Sat Nov 20, 2010 8:51 am

I want help zkyo,myst ... for build but myst dont want me in imperial Sad
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Building lmd_terminal Empty Re: Building lmd_terminal

Post by Pierry on Sat Nov 20, 2010 4:10 pm

Can you please repeat your request and more properly? I can barely understand your question

Thank you
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Building lmd_terminal Empty Re: Building lmd_terminal

Post by Vandroiy on Sun Nov 21, 2010 2:50 am

I understand his question.

Every option (/interact x) has a message, and a target. If you choose the option one, the target will be fired. Or if you choose the option two, target2 will be fired. Let's take an example with a tele, and a message.

The terminal
Code:
/place lmd_terminal 0 model,map_objects/vjun/control_station,targetname,controlTerminal,message,STATION TERMINAL,cmd,Inform me,cmd2,Tele me out of here!,target,controlMessage,target2,controlTele
cmd - target; cmd2 - target2; cmd3 - target3 and so on up to six options.


The message (for option one):
Code:
/place target_print * targetname,controlMessage,spawnflags,20,message,Station Terminal: Im an interactive terminal


The tele (for option two):
Code:
/place target_teleporter 12 targetname,controlTele


Hope it helps.
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Building lmd_terminal Empty Re: Building lmd_terminal

Post by Zkyo on Sun Nov 21, 2010 7:46 am

Ye, exactly what vandroiy said. You just need to have it target something. Use the target/targetname keys and you'll be fine.
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Building lmd_terminal Empty Re: Building lmd_terminal

Post by Pierry on Sun Nov 21, 2010 8:54 am

Okay looks like you understand those guys better than me bro XD

Anyways Van thanks for helping him i could barely understand his question lulz.

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Post by Vandroiy on Sun Nov 21, 2010 9:00 am

Pierry wrote:Okay looks like you understand those guys better than me bro XD
Anyways Van thanks for helping him i could barely understand his question lulz.

No problem Wink
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Building lmd_terminal Empty Re: Building lmd_terminal

Post by Zkyo on Sun Nov 21, 2010 7:58 pm

Pierry wrote:Okay looks like you understand those guys better than me bro XD
You just have to spend some time trying to understand the language of trolls, then you can understand people with crappy english. Razz
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Building lmd_terminal Empty Re: Building lmd_terminal

Post by Pierry on Mon Nov 22, 2010 8:48 am

Zkyo wrote:
Pierry wrote:Okay looks like you understand those guys better than me bro XD
You just have to spend some time trying to understand the language of trolls, then you can understand people with crappy english. Razz

Yeah just as Myst.
*cough* his English sucks, no offence*cough*
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Building lmd_terminal Empty Re: Building lmd_terminal

Post by Pierry on Mon Nov 22, 2010 8:48 am

Ohh and sorry I couldn't help you yesterday I was quite busy and after that net crashed for unknown reasons =_=
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Post by Zkyo on Mon Nov 22, 2010 3:09 pm

help with what O.o
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Building lmd_terminal Empty Re: Building lmd_terminal

Post by Pierry on Tue Nov 23, 2010 6:42 am

Zkyo wrote:help with what O.o
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Building lmd_terminal Empty Re: Building lmd_terminal

Post by Guest on Tue Nov 23, 2010 2:17 pm

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Building lmd_terminal Empty Re: Building lmd_terminal

Post by Zkyo on Tue Nov 23, 2010 3:26 pm

u fail, myst xD
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