Map rotation

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Map rotation Empty Map rotation

Post by Pierry on Mon Nov 22, 2010 10:08 am

Hi there, because I never worked with map rotation for lmd I'd like to know how to create a map rotation?

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Map rotation Empty Re: Map rotation

Post by Zkyo on Mon Nov 22, 2010 3:13 pm

Basically you just edit/add this part in your server.cfg. Adjust the lines to fit your rotation. If you want to run a different gametype, adjust that value too. To add more maps to the rotation, just add another line to follow suit. The problem with rotation in lmd is the crashing. For me, usually the servers can't change more than 4 times without crashing, although it once made it to 9 O.o

set d1 "set g_gametype 0; map mp/ffa1 ; set nextmap vstr d2"
set d2 "set g_gametype 0; map mp/ffa2 ; set nextmap vstr d3"
set d3 "set g_gametype 0; map mp/ffa3 ; set nextmap vstr d4"
set d4 "set g_gametype 0; map mp/ffa4 ; set nextmap vstr d5"
set d5 "set g_gametype 0; map mp/ffa5 ; set nextmap vstr d1"
vstr d1
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Map rotation Empty Re: Map rotation

Post by imp on Sat Apr 16, 2011 9:45 am

yea there is a ram leak when maps are changing, phred said he had fixed it tho, either way, if u use mp maps only the rotation will be more stable; SP maps tend to crash at load sometimes.
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