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Thu Aug 07, 2014 12:35 am by Kimmeh

» Television
Thu Jan 09, 2014 2:25 am by Mr. Swister

» Lugormod U# on server
Wed Jan 08, 2014 11:08 pm by Shadow

» Teleporter with effects
Thu Jan 02, 2014 5:51 am by Pierry

» Some possibly useful addons
Thu Jan 02, 2014 5:50 am by Pierry

» teleporter
Fri Dec 27, 2013 7:35 pm by Pierry

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Fri Dec 27, 2013 7:23 pm by Pierry

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» Map Prefabs
Thu Oct 24, 2013 11:30 pm by Cor

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Television

Sun Apr 04, 2010 7:34 am by Zkyo

Want a tv for in a room? Here’s a way.

First, place the model for the tv. Adjust however you want, as long as you use this model.
Code:
/place misc_model_breakable 0 model,map_objects/desert/view_panel_desert,spawnflags,1


Now, remap the screen. I know of 3 that would be good. Be sure to set targetnames for all of the remaps.

Raven/Lucasarts Logos (Introduction Screen)
Code:
/place lmd_remap * …


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Comments: 6

Teleporter with effects

Fri Dec 27, 2013 7:39 pm by Pierry

Teleporter with effects


The button
Code:
/place misc_model_breakable 0 model,map_objects/Factory/f_con2,spawnflags,97,message,Warp activated,wait,11,target,warpr,

Relays
Code:
/place target_relay * targetname,warpr,target,fx_warp,target2,warpd1,target3,fx_warp
/place target_relay * targetname,warpr2,target,fx2_warp,target2,warptp_fx,target3,act_trigger_warp,target4,deact_d_warp
/place target_relay * …


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Comments: 2

Rcon Guide

Thu Apr 01, 2010 11:05 am by Zkyo

This guide teaches the basics about using rcon. You will need the rcon password for this. I suggest you do not give out the rcon password to ANYONE unless you are absolutely sure they can be trusted. Rcon can be used to overpower any type of Admin, instantly crash the server, or cause chaos for the players. However, it is a very powerful tool if used correctly.

Log into rcon – “/rconpassword …

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Comments: 2

Section open to guests

Wed Sep 12, 2012 2:09 pm by Zkyo

Just wanted to say this section is now open to guests, you no longer need to register to read anything in here, but you still need an account to post. I really don't care what happens to these guides anymore, but credit is still preferred.

Comments: 1

Woosiemod Guide

Wed Mar 31, 2010 3:36 pm by Zkyo

This guide tells you how to use the npc animation function for woosiemod.

Woosiemod Download

Giving NPC models a pose, and making them into a button

Find where you want to place this, aim straight down, and enter this
Code:
/place lmd_restrict 0 maxs,10 10 20,mins,-10 -10 -20,spawnflags,3
/place npc_spawner 25 …


[ Full reading ]

Comments: 39

Collectable Crystals - Written by Weapon_X, Modified by Zkyo

Sat Apr 03, 2010 9:42 pm by Zkyo

This makes a quest where you can collect crystals and sell them.

Note: There were a few errors and un-needed entities, so i edited it a bit

Crystal 1
Code:
place trigger_multiple 0 maxs,50 50 50,mins,-50 -50 -50,targetname,crystal1Trig,spawnflags,132,target,crystalHacked,target2,crystal1,speed,-1,usetime,4000
place lmd_door 0 model,map_objects/mp/crystal_blue,movement,0 0 …


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Comments: 1

Staggered Group Quest

Thu Apr 01, 2010 11:06 am by Zkyo

This kind of quest is a standard group quest. In this example, we will be making a 3 round quest.

Round 1:
Wampa X3, win 50 Credits

Round 2:
Reborn X2, win 80 Credits
Desann X1, win 120 Credits
Tavion X1, win 110 Credits

Round 3:
Rancor X1, Everyone wins 300 Credits



First off, make the terminal to start the quest. Spawnflags 2 makes the message only show up on screen, and not in the …

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Comments: 9

Shooting Range

Sun Apr 04, 2010 7:33 am by Zkyo

These are little objects that if you shoot, you earn a little credits. You enter on a moving platform. If you miss, you hit a backboard and lose cr. At the end of the run, a trigger warps you out.

The Targets
Code:
/place lmd_door 0 model,map_objects/mp/crystal_blue,spawnflags,0,movement,0 0 0,speed,9999,opentarget,cr,health,1,wait,0,targetname,UseAFakeTargetnameSoThatNothingCanTargetIt

Note: if you …

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Comments: 6

Textures List

Sun May 13, 2012 7:00 am by Pierry

Posted on a request.


Spoiler:
textures/common/glass
textures/common/glass_no_tess
textures/common/glass_reflective
textures/common/glass_reflective_double-sided
textures/common/crystal
textures/common/antiportal
textures/common/skip
textures/common/env_glass
textures/common/env_glass_breakable
textures/common/env_glass_green
textures/common/env_glass_red
textures/common/gradient


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Comments: 4

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