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Weapons

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Weapons Empty Weapons

Post by socratitos Thu Feb 10, 2011 5:00 am

I want emplace some weapons in the map, floating i preffer, but i try the command:

/place weapon_disruptor 0 wait,-1,targetname,shop

It said there is no entity by that classname. Any idea?
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Weapons Empty Re: Weapons

Post by Pierry Thu Feb 10, 2011 7:01 am

Get the newest version here: Lugormod Main Page (U# 2.4.5.3)
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Weapons Empty Re: Weapons

Post by Zkyo Thu Feb 10, 2011 7:56 pm

Are you sure you are spelling weapon_disruptor right? That entity should work, even in lmd 1.0. If it places, but immediately deletes itself, try adding spawnflags,1.
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Weapons Empty Re: Weapons

Post by Pierry Fri Feb 11, 2011 6:19 am

Zkyo wrote:Are you sure you are spelling weapon_disruptor right? That entity should work, even in lmd 1.0. If it places, but immediately deletes itself, try adding spawnflags,1.
No it doesn't work in older version from 2.4.3 I guess to 2.4.5.3
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Weapons Empty Re: Weapons

Post by Zkyo Fri Feb 11, 2011 2:34 pm

Yes it does. When i was first learning to build in 1.0, the weapon_ entities worked. Those are basic jka entities, not lugormod ones. Most likely socratitos is just spelling weapon_disruptor wrong. I do the same thing occasionally.
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Weapons Empty Re: Weapons

Post by imp Sat Feb 12, 2011 4:26 pm

it's a bug of one recent lugormod version, can't remember which.
just upgrade your lugormod and it will be fine.
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