teleporter

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teleporter Empty teleporter

Post by schader on Tue Sep 10, 2013 4:46 am

Hi i want to build a teleporter with lmd_terminal, which activates an area infront of you and you have to run into this area to get teleportet to target, i have already tryed with target_activate and deactivate, i tryed some ways, but nothing worked, pls help me
schader
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teleporter Empty Re: teleporter

Post by Pierry on Fri Dec 27, 2013 7:35 pm

Hello there!
I'm deeply sorry I didn't answer sooner but I'll try to explain at least now!

So let's see.

I don't quite understand what you mean by using a terminal to activate some kind of area in front of a player, could you explain that?

Now I'll write some basic codes with lmd_terminal and teleporting itself

First we'll need a terminal:
Code:
/place lmd_terminal 0 model,map_objects/hoth/console,spawnflags,2,message,Teleport to area,target,teleporttoarea

Teleport (you have to place it where you want the player to be teleported):
Code:
/place target_teleporter 30 targetname,teleporttoarea

Aaaand that's all! I hope I did help a bit and if you have any other questions, feel free to ask =)

Cheers!
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