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Drinks at a Bar / target_powerup
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Drinks at a Bar / target_powerup
This will make a model of a wine bottle, and when pressed, you become drunk.
The Bottle
The Alcohol
You can replace the # with these:
0 - Nothing
1 - Multiply the damage by the value in the cvar g_quadfactor.
2 - Protection from lava/acid, and protects from all radius damage. Also absorbs 50% of all damage.
3 - Force Pull effect.
4 - Red team flag
5 - Rlue team flag
6 - White Glow, like when holding a stash
7 - Singleplayer shield damage effect
8 - The sniper dodge effect
9 - Force Push effect
10 - Force Speed effect
11 - Cloaking effect (Just the effect. Npcs still see you.)
12 - Force Enlightenment
13 - Force Dark Enlightenment
14 - Force Boon
15 - Ysalarimi
The Bottle
- Code:
/place misc_model_breakable 0 model,map_objects/nar_shader/wine,spawnflags,193,target,wine
The Alcohol
- Code:
/place target_powerup * targetname,wine,powerup,#
You can replace the # with these:
0 - Nothing
1 - Multiply the damage by the value in the cvar g_quadfactor.
2 - Protection from lava/acid, and protects from all radius damage. Also absorbs 50% of all damage.
3 - Force Pull effect.
4 - Red team flag
5 - Rlue team flag
6 - White Glow, like when holding a stash
7 - Singleplayer shield damage effect
8 - The sniper dodge effect
9 - Force Push effect
10 - Force Speed effect
11 - Cloaking effect (Just the effect. Npcs still see you.)
12 - Force Enlightenment
13 - Force Dark Enlightenment
14 - Force Boon
15 - Ysalarimi
Zkyo- Admin
- Posts : 384
Join date : 2010-03-29
Age : 25
Location : Grand Rapids, Michigan, USA
I CAN MAKE A TV THAT CHANGES CHANNELS
JUST PLACE A REMOTE WAT MODEL U WANT AND ADD A TARGET,TVCHANNEL
THEN PLACE AS MANY VIDEO REMAPS AS U WANT UNDERTHAT TARGETNAME
THEN PLACE TARGET_RANDOM * TARGETNAME,TVCHANNEL,TARGET,TVCHANNEL
ENJOY!
THEN PLACE AS MANY VIDEO REMAPS AS U WANT UNDERTHAT TARGETNAME
THEN PLACE TARGET_RANDOM * TARGETNAME,TVCHANNEL,TARGET,TVCHANNEL
ENJOY!

LEE- Guest
Re: Drinks at a Bar / target_powerup
LEE wrote:JUST PLACE A REMOTE WAT MODEL U WANT AND ADD A TARGET,TVCHANNEL
THEN PLACE AS MANY VIDEO REMAPS AS U WANT UNDERTHAT TARGETNAME
THEN PLACE TARGET_RANDOM * TARGETNAME,TVCHANNEL,TARGET,TVCHANNEL
ENJOY!
nerd
Guest- Guest
Re: Drinks at a Bar / target_powerup
Mysterio stop abusing and insulting here!
Pierry- Admin
- Posts : 154
Join date : 2010-04-26
Age : 26
Location : Cybertron
Re: Drinks at a Bar / target_powerup
LEE wrote:JUST PLACE A REMOTE WAT MODEL U WANT AND ADD A TARGET,TVCHANNEL
THEN PLACE AS MANY VIDEO REMAPS AS U WANT UNDERTHAT TARGETNAME
THEN PLACE TARGET_RANDOM * TARGETNAME,TVCHANNEL,TARGET,TVCHANNEL
ENJOY!
I thought you said you didn't know how to build, dragon. Anyways, i already have this one.

http://lugorhelp.forumotion.com/submitted-guides-f1/television-t38.htm#48
Zkyo- Admin
- Posts : 384
Join date : 2010-03-29
Age : 25
Location : Grand Rapids, Michigan, USA
Re: Drinks at a Bar / target_powerup
ROFL DRAGON SAID THAT? LOL HES A NOOB IM NOT HIM IM LEE FETT
LEE- Guest
Re: Drinks at a Bar / target_powerup
O_O LOL, i thought you were dragon. He uses the username leejedi, so i figured you were him.
Zkyo- Admin
- Posts : 384
Join date : 2010-03-29
Age : 25
Location : Grand Rapids, Michigan, USA
Re: Drinks at a Bar / target_powerup
I'd like to improve this guide, it's kinda poor
Allright. Let's say you want to have a bartender. we'll put an Ugnaugh. I chose that model cause he reminds of Moe, the bartender of the Simpsons lol, but you can place any model you want.
So we'll do this:
If somehow he's stuck in the floor then just nudge him a bit.
Ok, now place and lmd_terminal
Do /trace (#) on the lmd_actor entity to get his origin. Now do:
On the "X Y Z" type the same origin as the actor. We do this because this makes like an invisible box on him. Otherwise, people could just push/pull him around the whole map.
Ok. Now we'll place the drinks. The first drink will be "Red Bull". So what we are going to do is basically increase the player's speed.
I'll explain the keys in both cases:
lmd_speed
- time: How long (in seconds) you want the effect to last
- count: The speed you want (default is 120 if I'm not mistaken)
target_powerup
-powerup: The powerup (lol)
-count: How long (in seconds) you want the effect to last.
So now if we try it by doing /interact 1 on the bartender, you'll see that the Red Bull worked and now you'll be really fast for a minute. You can change any value with whatever you want. That's how a good bar is made. You can add 6 different drinks/snacks per terminal. I guess you'll figure out the rest by yourselves. That's all folks!

Allright. Let's say you want to have a bartender. we'll put an Ugnaugh. I chose that model cause he reminds of Moe, the bartender of the Simpsons lol, but you can place any model you want.
So we'll do this:
- Code:
/place lmd_actor 14 model,ugnaugh,torsoanim,BOTH_STAND1
If somehow he's stuck in the floor then just nudge him a bit.
Ok, now place and lmd_terminal
- Code:
/place lmd_terminal * maxs,16 16 72,mins,-16 -16 0,message,^1B^7artender,cmd,^1R^7ed ^1B^7ull,target,bardrink1
Do /trace (#) on the lmd_actor entity to get his origin. Now do:
- Code:
/spawnstring edit (lmd_terminal ent #) origin "X Y Z"
On the "X Y Z" type the same origin as the actor. We do this because this makes like an invisible box on him. Otherwise, people could just push/pull him around the whole map.
Ok. Now we'll place the drinks. The first drink will be "Red Bull". So what we are going to do is basically increase the player's speed.
- Code:
/place lmd_speed * targetname,bardrink1,time,60,count,1000
/place target_powerup * targetname,bardrink1,powerup,10,count,60
I'll explain the keys in both cases:
lmd_speed
- time: How long (in seconds) you want the effect to last
- count: The speed you want (default is 120 if I'm not mistaken)
target_powerup
-powerup: The powerup (lol)
-count: How long (in seconds) you want the effect to last.
So now if we try it by doing /interact 1 on the bartender, you'll see that the Red Bull worked and now you'll be really fast for a minute. You can change any value with whatever you want. That's how a good bar is made. You can add 6 different drinks/snacks per terminal. I guess you'll figure out the rest by yourselves. That's all folks!

Soap94- New User
- Posts : 19
Join date : 2012-01-16
Age : 24
Location : Argentina
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