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 Door sounds

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Soap94
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PostSubject: Door sounds   Wed Feb 01, 2012 6:31 pm

Maybe this is quite a stupid question, but anyways:

I made an lmd_door and each time you use it I want it to make a sound (sound/movers/doors/door_huge_start.mp3). So I tried using the target key on the door, didn't work, and tried using a target_relay that targets both the door and the sound, it worked, but the sound kept playing over and over again. What's wrong? It'd be easier if lmd_door had a soundset key.. ¬¬
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Zkyo
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PostSubject: Re: Door sounds   Thu Feb 02, 2012 11:14 am

You should just be able to have the lmd_door's target point to a target_speaker placed near the door itself. Do you have spawnflags,1 on the target_speaker? That will loop the sound too.
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Soap94
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PostSubject: Re: Door sounds   Thu Feb 02, 2012 10:00 pm

It works but it doesn't loop the sound, not even with spawnflags 1, i'll try to change the sound file.
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Door sounds

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